Game Overview
Unnamed Bug RTS is what it sounds like: a real-time strategy prototype where the units are bugs. I made it for AGDG DEMO DAY 40. It covers the core RTS loop — drag to select, right-click to move, hold position, select-all hotkeys — nothing exotic, but the fundamentals work.
Gameplay
Controls
- Left Click + Drag - Select multiple units
- Right Click - Issue move commands
- H Key - Hold position command
- F1 - Select all army units
- Ctrl + Left Click - Select all units of the same type
Development
The main technical fight was pathfinding. Early builds had units "dancing" — jittering around their destination instead of settling — and eliminating that meant reworking the movement code until units stopped second-guessing themselves. Keeping a crowd of units updating smoothly in a web build took some care too. There's also a volume slider.
Development Stack
Game Type: Real-Time Strategy (RTS)
Platform: HTML5 (Web)
Genre: Strategy, Tactical
Status: Prototype