A naval combat game featuring ship battles, turret defense, and maritime warfare mechanics
UBE is a naval combat game that puts players in command of a ship navigating through dangerous waters filled with enemy vessels and defensive turrets. The game features classic arcade-style combat mechanics with maritime themes, including water physics, ship wake effects, and tactical naval warfare.
Developed as a submission to an early Ludum Dare game jam, this project demonstrates the ability to create engaging combat gameplay while implementing realistic maritime physics and visual effects. The game showcases early game development skills using GameMaker Studio, with a focus on creating satisfying naval combat experiences.
The game combines strategic positioning with fast-paced action, challenging players to navigate through enemy-infested waters while managing ship movement, combat, and survival. The maritime setting provides a unique backdrop for the combat mechanics, with water effects and ship physics adding depth to the gameplay experience.
UBE was developed as a submission to an early Ludum Dare game jam, one of the longest-running game development competitions. While the specific Ludum Dare number has been lost to time, this project represents an important milestone in early game development experience, showcasing the ability to create complete games under time constraints.
The development process involved:
Game Engine: GameMaker Studio
Platform: HTML5 (Web)
Genre: Naval Combat, Arcade
Resolution: 640x480
Key Features: Water Physics, Combat System, Visual Effects
During development, several technical challenges were encountered and overcome:
Creating realistic ship movement and wake effects required careful implementation of physics systems within GameMaker Studio's constraints. The water effects needed to feel natural while maintaining smooth performance.
Balancing the difficulty of naval combat while keeping the game engaging required extensive playtesting and tuning of enemy behavior, projectile speeds, and player capabilities.
Implementing explosion effects and water animations while maintaining smooth performance across different hardware configurations required careful optimization of rendering systems.
UBE represents an important early milestone in game development experience, demonstrating several key development skills:
The game successfully demonstrates the ability to create engaging gameplay experiences using early game development tools, showcasing both technical implementation skills and creative game design thinking.
UBE represents a foundational project in game development experience and showcases several important development skills:
This project demonstrates the ability to create engaging gameplay experiences even with early development tools and limited experience. The focus on maritime themes and naval combat shows creative thinking in game design, while the technical implementation showcases solid programming fundamentals.